Showing posts with label beyond gaming. Show all posts
Showing posts with label beyond gaming. Show all posts

The Historical and Fictional Backdrop of Revolutionary France in Assassin's Creed: Unity

Tuesday, 20 October 2026

The backbone of Assassin's Creed: Unity features a social map that covers nearly all aspects of life in the heavily wounded Paris of the Revolution era. Both in the main plot, as in the optional side quests that enrich it, we can see how several bigger or smaller details make a difference, adding more spice to the characters they concern, as well as the overall spirit of the game. In the story of the game, there are several people involved, both historical and fictional - as is the case anyway in all installments of the Assassin's Creed saga. There are several real-life people that appear in the co-op missions as well, but as the nature of these quests is very specific and not directly connected to the main plot and its development, in this article I will explore only those that are featured in Arno's story and a select few from the in-game side missions that are interconnected and are quite representative of that era and their field of activity.

In terms of the main plot and how he affects it, Count Mirabeau is the most important historical figure who plays a crucial part in the story, being the head of the Parisian Brotherhood. At the start of the game, before Arno even knows about his Assassin heritage or the existence of Templars, Mirabeau is seen discussing with Monsieur De La Serre about a truce between the two fractions, an agreement that is essentially the cause of the events that followed.

Honoré Gabriel Riqueti, as was his full name, was, in real life, a prominent and influential politician during the early years of the French Revolution. A gifted orator, coming from a noble family, he became the leader of the National Assembly in 1789. He was also a member of the Jacobin Club and was supporting the new kind of constitutional monarchy that was already established in Great Britain. After his death, he was announced a national hero, and was buried at the Pantheon following a grand ceremony. However it was later discovered that he had been working for the king, something that cost him his posthumous reputation, and subsequently his remains were removed from the Pantheon. To this day, it is still debatable whether his role had been a honest one and if he indeed had good intentions for the people of France, or he was just an amoral traitor.

Mirabeau by Philippe-Auguste Jeanron

Louis-Michel Le Peletier was a politician whose vote was critical for the fate of King Louis XVI in both reality and the game. In Unity, he is portrayed as a rather collected nobleman who does not hesitate to cast his vote in the council, knowing that it will be enough to lead the king to the guillotine. He is a Templar under the orders of Germain, and he appears to have a rather open social life, seeing how he visits his favorite hangout in spite of the crowds raging in the streets outside.

Historically, Le Peletier's vote was not the only one that ruled the result of the trial, but it was among those that did. Starting off as rather conservative in his views, he later moved to the opposite wing and due to a series of radical decisions concerning the death penalty, he became quite popular and became President of the Constituent Assembly. He was murdered in a restaurant in the Palais Royal, an incident pretty similar to how it is shown in the game, by Philippe Nicolas Marie de Pâris who subsequently managed to leave the place without getting arrested; something that however happened later in Normandy, where the murderer had meanwhile fled, and according to the reports he committed suicide on the spot.

Le Peletier by Jean-François Garneray

Maximilien Robespierre is another major antagonist in the game's story, although he makes very few appearances; but given that we catch a glimpse of him as early as in the Versailles intro - he is one of the high society attendees of Elise's initiation ceremony - it is already hinted that he plays his part from the shadows before shifting to the spotlight with the start of the Reign of Terror later. The game covers both the highest peak of his political status and the decline of his reputation, revealing him to be the closest associate of the Grand Master Templar. 

The real Robespierre is still considered one of the most controversial figures of French history, being seen first as a hero and savior of the people, and later as France's worst nightmare after establishing a state of literal terrorism where whoever expressed even the slightest doubt about him, would get eliminated. Just like it is depicted in Unity, when it all started to turn against him, he fled to escape the rage of the people but was arrested soon after and was executed together with several other associates and supporters. According to reports, he had a wound on his head when he was discovered hiding, a detail that in the game is explained by Elise shooting him in the face to force him reveal Germain's whereabouts. 

Robespierre by unknown painter

A real-life figure which plays a small but crucial role in Arno's story is a young Napoleon Bonaparte, years before he became Emperor of France. In the game, Arno meets him by chance after infiltrating the historical Touileries in search of royal letters that could be endangering the Brotherhood. Napoleon is in the same place, making his own investigation, and his aid in that part and later proves to be quite valuable. At the conclusion of the game, we see him again with Arno, years later, in the Catacombs where Germain met his demise. He also appears in Dead Kings, in a quite dubious role.

Napoleon Bonaparte was a major historical personality who affected the development of France greatly and left an inedible mark. Initially an officer of the Royal Army, he supported the Revolution promoting its cause outside the limits of France, and went on to win several battles in subsequent wars around Europe, his glorious career ending dramatically with a humiliating defeat in Waterloo. Although he aided the evolution of Europe's sociopolitical state with his military activity, as an Emperor he made several missteps, like abolishing free press, replacing governments that were legally elected or reintroducing hereditary monarchy, among others, actions that tarnished his good reputation in the military field in which he was, undoubtedly, gifted.

Napoleon by Antoine-Jean Gros

Notably Charles Gabriel Sivert, one of the killers of Monsieur de la Serre, was also a real-life person, an officer serving the Royal Navy and then the Military. He had a rather impressive career, won several honorary awards, and later became a brigadier before retiring from the army. He died in Versailles in 1791, fitting the time frame of Unity, which is probably why he was selected to participate in the story as a low-rank Templar.


The famous writer Marquis de Sade is also a very prominent figure in the game's story, making an impressive first appearance in the Bastille while Arno is being dragged after being unjustly arrested for Monsieur De La Serre's murder. When Arno becomes officially an Assassin, he finally meets the Marquis while investigating the Cour Des Miracles. Being an intellectual who was also very much interested in politics and social life, the Marquis aided Arno considerably in spite of his uncontrollably promiscuous nature, since he had several sources of information, and ties to the aristocracy in which he officially belonged. In Dead Kings, the extra episode taking place some time after the conclusion of the main story, the Marquis calls Arno in Franciade where he sends him to locate a precious artifact.


Just like he is depicted in the game, the real Marquis de Sade was a highly intelligent and insightful man, far ahead of his time. Famous mainly for his explicit stories and even more for his explicit lifestyle, he was also a political activist, first supporting the existing monarchy and then becoming a republican. During his life, he had been arrested a few times, either for his political views or for his pornographic writings, spending his last yeas in an insane asylum where he subsequently died. Although he did lead a life that was provocative by the standards of those times, it is believed that he probably never resorted to the extremes that he described in his works and that he liked to make people believe that he put to practice himself. Either side is quite debatable, more so since there is no way now to find out the truth.

The Marquis de Sade by H. Biberstein

The main antagonist of the game, the Grand Master François-Thomas Germain, was also based on a real-life person. In the game, he is a silversmith whom we first see by chance during the Versailles intro. As the story progresses, Arno finds him at his heavily guarded workshop from where he helps him escape from his supposed pursuers, only to find out a bit later that he is the one who actually forged the decorative pin that killed Monsieur de la Serre. As it turns out, Germain was a cast out Templar, expelled from the Order by Monsieur de la Serre for his extreme views, who later conspired in the shadows to rid off the Grand Master and take his place. His characteristic eyes of different colors - one blue and one brown - reveal his identity as a Sage in the background lore of the series. 

The historical figure was indeed a silversmith who, according to reports, might have also had eyes of different colors. Although he probably led a very conventional and simple life, he suddenly disappeared mysteriously and was never seen again. Germain also seems to nod to the Count of St Germain, a famous adventurer of those times, whose real name was never officially revealed and who had traveled extensively around Europe claiming different identities, family backgrounds, talents and even metaphysical powers. Several scholars and writers have reported meeting him, mainly in royal courts; these accounts seem to be about the same person, but most of them describe him as impostor. 

More real-life historical figures appear as cameos or in the game's side quests as mission givers. In the second sequence, when Arno is transported to the Bastille, we have the chance to see several real-life people as prisoners there. Apart from the Marquis de Sade, who makes an unforgettable entrance, we also see three more men who, historically, were among the sole seven prisoners that were being held in the Bastille when the Revolution started and the crowd burst in to liberate them.

First we see Hubert de Solages, an aristocrat who had been sent to prison for sexual misconduct, by request of his own family. In the scene where he appears, we see him playing the violin in his cell. Later on, the violin keeps being heard nearly throughout all the first prison sequences.

As the guards drag Arno in the corridor past the other cells, we can see a priest staring ominously and chanting prophecies. He is Jacques Francois Xavier de Whyte, a nobleman from Ireland who served in the French Army and was imprisoned in the Bastille for insanity.

Guards can be seen dragging another man, mumbling scattered words about Damiens, the servant who had attempted to murder King Louis XV several years before. This man is August Tavernier, who was an accomplice in this attempt and later lost his mind and was sent to prison. 

A few more historical figures appear in side quests as mission givers. 

In the set of the Paris Stories, Arno has the chance to meet the poet Andres Chenier, known for his emotive, lyrical verses. Chenier was initially a supporter of the Revolution, but later distanced himself from the extreme turn it took, expressing publicly his disagreement, as well as through his works. Eventually he was arrested and executed. In the main story's memory "The Supreme Being", if you take your time to explore Robespierre's tent, you will find a letter written by Chenier's brother, directed to the politician.

Arno with Andres Chenier

In another side quest of the Paris Stories, Arno meets Pierre-Augustin Caron de Beaumarchais, the famous playwright known for his plays featuring Figaro, the iconic Barber of Seville. As a playwright, he often had problems with critics who did not agree with his caustic satire of the aristocracy, a theme that is explored briefly in his quest. Although he was originally very popular thanks to his plays, his subsequent wealth and high social status distanced him from the people and eventually his popularity declined dramatically.

Beaumarchais is having a drink in the sun

The sculptor and wax artist Madame Tussaud also makes an appearance in a few side missions, the first one being the most sensational, as she sends Arno to bring back to her the severed heads belonging to famous convicts that were stolen from her, so that she can make their wax counterparts. The real Marie Tussaud was arrested during the Reign of Terror and came very close to execution, but she was eventually released, tasked to create death masks of the famous victims of the Revolution.

Madame Tussaud can be seen keeping notes at her desk

Nicolas de Condorcet appears in another Paris Story, a bit difficult to ignore thanks to his outstanding dressing style - a very accurate depiction since the real Condorcet was a philosopher, economist and mathematician with very advanced views. He supported equal rights, a welfare state, free markets and public education, ideas that alluded to the Age of Enlightenment and which, unfortunately, were frowned upon, resulting in him getting arrested and eventually dying in prison.

Nicolas de Condorcet stands out with his stylish outfit

Maybe the most famous chemist of all times, Antoine-Laurent de Lavoisier, makes an appearance along with his wife in the questline "The Chemical Revolution". The founder of modern chemistry worked also for the reformation of society, but his involvement in the infamous tax collection system of the time turned him into a person of interest during the Reign of Terror, resulting in his arrest and subsequent execution. In the game's missions, Arno is tasked with getting back a chemical formula for the smoke bombs which Lavoisier had invented on behalf of the Assassins, but it got stolen. Fearing that the exposure of the formula would endanger the secrecy of the Brotherhood but also worried about public safety, the scientist and his wife ask Arno to find it as soon as possible.

Lavoisier is shown to never leaving his studies

Another notable appearance of a real-life person in the game, albeit not as known as the previous ones, is Mademoiselle Lenormand, a fortune teller, cartomancer and necromancer who was quite famous in those times. In her mission, she asks Arno to walk with her around Paris, directing him to kill certain thugs whom she claims to have seen in her dreams as her future murderers, sent to rid off her due to her affiliation with powerful people. The real Marie Anne Lenormand claimed to have read the cards to prominent people of the time, including Robespierre and Jean-Paul Marat, hinting that her advice probably contributed to certain important political decisions. 

Arno escorting Mademoiselle Lenormand in an ominous stroll around Paris

A notable historical figure from a different field, Eugène-François Vidocq, appears as a link character in the overarching plot tying together all the Murder Mysteries in Paris. To initiate the quests, Arno must go to the starting location which is a standard prison - not the notorious Bastille, but rather a small settlement which serves as a temporary lockup for minor criminals. Once there, our hero meets Charles Cochon de Lapparent, who was a real-life politician and Minister of Police. He seems rather bored and not disposed to deal with the several murder mysteries around Paris, preferring to spend time sleeping at his desk.

When you first come across Lapparent, he has just arrested a young thief, that is Vidocq. In spite of the rather tough situation he is in, the boy seems rather keen on helping out with solving the mysteries, and suggests that Lapparent directs Arno to their locations, so that he can possibly find the culprits. 

The real-life Eugène-François Vidocq was originally an outlaw; but thanks to his wits and intuition, he later on became an investigator, often collaborating with the official police and largely contributing to the handling of criminal activity, thanks to his experience and the acquaintances he had made in his life as a criminal himself. He is generally recognized as the world's first modern detective.  

Vidocq by Marie Gabrielle Coignet

One of the murder mysteries that Arno has to solve is a historical event, the murder of the radical politician Jean-Paul Marat. When Arno arrives at the scene of the crime, he finds Marat's dead body in the bathtub, posed just like in the famous painting of Jacques-Louis David.

In the same place, the painter Jacques-Louis David himself is already there - another historical figure who however is serving only as a witness whom you can interrogate - immortalizing the scene in his painting which became so emblematic later.

This murder mystery is one of the longest, as you are required to visit several different places and interrogate a long list of suspects. If however you are familiar with the historical facts, you won't have much to do. Just go to the Prison and locate Charlotte Corday, the real-life culrprit.

Apart from the historical figures that appear in the game, some of the fictional characters are equally interesting and sensational, as they considerably affect the plot's surrounding atmosphere with their theatrical, even extravagant appearance, and their attitude as antagonists.

An important part of the story takes place in the district of Le Marais, that used to be a dense and suffocating network of dilapidated slums where the Underground ruled. Its center was Le Cour Des Miracles (The Court of Miracles), where you could find everything else except miracles: crime, prostitution, extreme poverty and illnesses were the standard there, and who better to oversee this mess than the notorious Roi des Thunes. A character of high literary status, looking like a villain from a novel written by Alexandre Dumas or Victor Hugo, the "King of Beggars", as his name translates, is in charge of what goes on and about in Le Cour Des Miracles, well-known for his relentlessness but nonetheless respected by both his friends and enemies.

 

Another such character, looking like he escaped from the pages of a novel by Hugo or Dumas, is Aloys La Touche, the lieutenant of the Roi des Thunes. Once a hard-working and responsible tax assessor, at some point he discovered that a large amount of money was missing from the King's treasury, which he immediately reported to his superior. Having obviously discovered something dirty that was supposed to remain secret, he eventually lost his job after being unjustly accused of fraud. Being unable to support himself then, and disgusted by the corruption of the system, he found a new playground in the Underworld of Paris where he realized that he could be as cruel as the people who were responsible for the ruin that had become his life. Soon he was transformed into a living nightmare, feared by all the poor people of Paris who were forced to live under his surveillance.

 

Frédéric Rouille is another brilliant antagonist, albeit he only appears a few times in the game, one being in the mission that concludes with his assassination. Having joined the army at a very young age, he eventually became a Captain and was one of the most ardent supporters of the extremities that followed the Revolution. Passionate and devoted to his cause but also crazed and bloodthirsty, he played a most dramatic role during the September Massacres - an historical event that took place during 2 and 6 September of 1792 and it involved storming important establishments and headquarters and massacring indiscriminately whomever happened to be there. Rouille is depicted as a tall, hot-headed man with pale skin and red hair, who could have been handsome otherwise but never fails to showcase his violent nature.

While Arno is investigating the Beauvais hotel, Rouille is spotted inquiring a captured man together with La Touche; after the captive gives him all the information he needs, he simply throws the man out of the window, killing him. Later in the mission where Arno infiltrates the Grand Chatelet to find and assassinate him, he can be seen at the start parading around holding a stick with a severed head attached to it, yelling at his men to find him a warden. Then as Arno is approaching the terrace where he is, he has already captured a warden and can be heard taunting him by singing the "Marseillaise" on top of his lungs. Semiologically, his surname is not random, since "rouille" means rust, which is the color of his hair; and because the color red is usually associated with the revolutionary spirit, in this case the rust, therefore the corrupted red color, describes Rouille's twisted perception of how freedom and independence should work. 

Another important antagonist is Chrétien Lafreniere, whom we first see attending the soirée for Elise's initiation ceremony. Coming from a family of spice importers, he became a priest and later a Templar. In spite of his somewhat conservative approach, he was quite open-minded, and would even empathize with  Monsieur de la Serre's wish for a potential truce with the Assassin Brotherhood; at least he was not entirely opposed to such a perspective. He carries a dubious role throughout the part of the story where he is present, as for several sequences we do not know that it was him who wanted to warn Monsieur de la Serre about the planned attack against him. In the long run, Arno could have found an unexpected ally in Lafreniere, had Germain not tricked him into killing the priest.

Lafreniere is seen always with his imposing cape on, with his biblical figure half-hidden below his hood. This alludes to both his clerical status and him being a Templar. It also gives him an air of mystery, further highlighting his more obscure role and the distance he was gradually taking from Germain's extreme activities. Priests used to be very privileged before the Revolution, but then they became targets of the Patriots due to their strong connection with monarchy and the upper social classes. Many of them were forced to denounce their oath and their religious beliefs, while others were arrested and executed.

The note that Lafreniere writes as a warning for Monsieur de la Serre is signed only with his last name's initial, L. He does this of course so as to not raise Germain's suspicions, but apparently it was supposed to serve as a plot device, if the game had been more developed and had more scenes added to it. There is another character whose last name starts with an L, and that is Marie Lévesque, the aristocrat whom Germain places in charge of the goods that arrive at the docks. Her task is to make sure the supplies are either defect or not enough, so as to enrage the people and create more social turbulence. It is very likely that Marie was planned to appear in the game earlier than when she actually does, so that neither us nor Arno or Elise could be sure about the identity of the mysterious L. Before all started falling into place, it could have been either Lévesque or Lafreniere or even La Touche who had written the note, thus adding an intriguing mystery, tightly connected to the main plot.

The assassination mission to kill Marie Lévesque is maybe the most sensational of the game, since it takes place in the vast and luxurious Luxembourg Palace and its gardens. On an evening when there is a grand party taking place, Arno must infiltrate the palace grounds and assassinate Marie Lévesque, something that is not at all easy, as there are numerous enemies around and additionally she has her own personal guards. There are a few things that you can take advantage of so as to make Arno's work a bit easier, one of them being to free two groups of prisoners who are being held in the yard outside, so that they create a diversion by fighting with and hopefully killing some of the guards. The most challenging part though is another strategy, which involves clearing the way for a man who is outside bringing fireworks for the party, so that he can enter the gardens and start an impressive show with the fireworks. The noise and lights in the sky will attract Marie's attention and she will leave the safety of the ballroom to exit to the corridor so as to watch the fireworks from a window, quite often without her guards. This makes killing her a lot easier and far more direct, in a strategy that could very well be considered a unique kill, although it is not labelled as so.

As a character, Marie Lévesque could have been even more essential to the story's development, given her crucial role as a Templar following Germain's orders and her cold, heartless demeanor. Her background is equally interesting, as she was born into a wealthy family that already belonged to the Templar Order. When the family fortune was lost, Marie married a rich man who, however, was not a nobleman. As an exchange for him being recognized as a member of nobility, he accepted to change his last name to that of Marie's. Subsequently, Marie succeeded in remaking her family's fortune and thanks to her abilities she became one of Germain's most valuable associates. Interestingly, her name alludes to Marie Laveau, a famous Creole Voodoo priestess and herbalist who operated in Louisiana through the 19th century. This connection may not be random at all, since Marie Lévesque is somehow hinted to be using not so legit means to achieve her goals and make things and people work towards her benefit.

London Through The Time Machine Of Assassin's Creed: Syndicate

Monday, 17 August 2026

One of the highlights of Assassin's Creed: Syndicate is the environment and its amazing depiction of Victorian London. What is even more interesting is that the beautiful capital of the North has not changed much since then. During my two recent trips to London, I happened to visit some of the boroughs that are shown in the game, and naturally it was impossible to not grab the chance to take some photos. This article is mainly a photo log, showcasing select areas from the game and how they look today. All screenshots and photos posted below are mine.

A prominent area in the game is the borough of Westminster, part of Greater London. The Houses Of Parliament and the Elizabeth Tower with the Big Ben dominate the scenery with their imposing height and their color, rather simple-looking but so impressive when hit by the sun which makes them look like they are golden.

In-game: 

Contemporary London:


 
The Westminster Abbey, being a historical building, is exactly the same today, and more or less so is the area around it.
 
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 Contemporary London:

 

Just before the Abbey, stands the church of St Margaret of Westminster with the characteristic blue clocks on the sides of its tower. Founded in the 12th century, the church is dedicated to Margaret of Antioch. In the game, Jacob must climb on its tower to initiate the final memory of Sequence 7.

In-game:


Contemporary London:

The Westminster Bridge, like most of the bridges that cross the River Thames, has undergone several modifications and repairs over the years, but its overall look remains the same, complete with the so characteristic lamps that adorn its sides.

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Contemporary London:

A very important chapter of the game's story takes place in The Strand, a most vibrant borough of London, and its famous landmarks, the Trafalgar Square, the column of Admiral Nelson and  the National Gallery, are depicted with stunning accuracy in the game.

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Contemporary London:

Just at the side of the National Gallery, is the historical church of St Martin In The Fields, built around 1720-1725.

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Contemporary London:

One of the most iconic areas of the West End is The Strand, a long stretch that starts from Aldwych and ends at Trafalgar Square. The Strand was and still is a vibrant, bustling district in the heart of the city, associated with artistic activities of all kinds.

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Contemporary London:

Near the eastern section of The Strand stands Saint Mary-Le-Strand, another historical church which opened in 1727, famous for the baroque elements of its exterior and the rich decoration of its main interior spaces.

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Contemporary London:

A most famous landmark of London is St Paul's Cathedral, the imposing church that stands majestically on Ludgate Hill. Built in English Baroque style, the church was completed in 1710 and to the day remains emblematic with its size and architecture. In the game, it is part of a very important puzzle.

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 Contemporary London:

Another site of major importance in the game, specifically for Jacob's part, is St Pancras Railway Station. Located in the area of Camden, the building of the station is a masterpiece of Victorian Gothic architecture, and it never fails to impress and captivate with its compelling beauty. The building was constructed around 1868 and from early on it served as a main central station, connecting several distant and neighboring rules. In 1966, there were plans to demolish the building, but thanks to a campaign fronted by the poet Sir John Betjeman, it was saved along with several others historical buildings, and now still stands as a true gem, one of the most beautiful buildings worldwide, for sure. Today it hosts the vast railway station St Pancras International, which also connects with the neighboring King's Cross Station, as well as the luxurious St Pancras Renaissance Hotel. In the game, it is the place where Maxwell Roth sends Jacob after they first meet so as to sabotage Starrick's plans.

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Contemporary London:

The famously artistic district of Covent Garden naturally plays its important role in the game, with several of its memories taking place there. Being in the West End, it features several theaters and other establishments of artistic expression and creation. Its most known part is the iconic open-air market inside the portico which also hosts several shops and coffee lounges.

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Contemporary London:

A special landmark at the Covent Garden marketplace area is the church St Paul of Covent Garden. Completed in 1633, it first served as auxiliary to St Martin-in-the-Fields, but later it became the dedicated church to the parish of Covent Garden. In the game, it is a site of major importance during Evie's memory "Change Of Plans", serving as a landmark that leads her to locating Henry, after the Templars abduct him.

In-game:

Contemporary London:

St Giles Rookery in Covent Garden used to be a slum neighborhood, which is why in the game it serves as one of the major headquarters of the Blighters in The Strand borough, under the surveillance of Victor Lynch. Today it is yet one more vibrant area of the district.

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Contemporary London: 

London's railway network is one of the most complex and vast of the world, and it was extremely developed even in its earlier stages. One of its most famous stations is Charing Cross, a very central spot and landmark on The Strand stretch, very close to Trafalgar Square. 

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Contemporary London:

The Victoria station is yet one more historical site, in the aristocratic district of Belgravia. Today it consists of 19 platforms and connects central London with several other districts and suburban areas. Maybe the most prominent railway station of the Victorian era, as it is even named after Queen Victoria herself.

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Contemporary London:

One of the many bridges we get to visit and explore in the game is the Blackfriars Bridge, located at the Blackfriars district, near Ludgate Hill. Today the bridge hosts a Queen Victoria statue, created by sculptor Sir Thomas Brock in 1911. 

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Contemporary London:

On 5 September 1666, an extended area of central London was consumed by fire which started accidentally from a bakery and then was spread to several neighborhoods around. In honor of this tragedy which cost the lives of many people and destroyed so many homes, a monument was built in the City area, near London Bridge, standing at 61,6 meters in height. In the game, it is a very important landmark, hiding the second clue to the puzzle that Evie unlocks with finding the first in the secret vault of Edward Kenway's mansion.

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Contemporary London:

The impressive building hosting the Bank Of England dates back to 1734, and it is famous for its massive basement vault where thousands bars of gold are held. In the game, it is a place of great importance, serving as the headquarters of Phillip Twopenny, the corrupt bank governor and art collector, who plans to steal the gold in an organized robbery. Jacob stops him by assassinating him just in time.

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Contemporary London:

Just at the side of the Bank, stands the neo-classical building that once was the Royal Exchange and now is a vibrant marketplace. On top of its roof, the emblematic golden weather vane in the shape of a grasshopper watches over the city. It is the emblem of the financier Sir Thomas Gresham who founded the Royal Exchange in the 16th century, commemorating a legend connected to his family's history, according to which the chirping of a grasshopper in a field led to the discovery of an abandoned child who was one of his ancestors.

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Contemporary London:

The Mansion House is in the same central spot as the Bank and the Royal Exchange. It first opened in 1753 in Palladian architectural style and it is the official residence of the Mayor of London.

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Contemporary London:

While adventuring with Maxwell Roth, Jacob regularly visits his special place which is the Alhamabra theater in Leicester Square. This was in fact a real-life theater at the time, presenting variety shows - you can read more about it in my article here. Today, in the place where the theater once stood, is the Odeon Luxe Cinema.

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Contemporary London: 

The Tower of London is not included in the game's main map, but we have the chance to visit and extensively explore it if we want during Evie's mission to kill Lucy Thorne, as well as with Lydia Frye as part of the World War I Rift mission. A historic citadel the construction of which started as early as 1078, it consists of several separate wings and has passed from many stages, serving as a royal residence and a prison, among others. Today is one of the most famous tourist attractions of London.

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Contemporary London:

The Tower Bridge had not been constructed yet at the time in which the main story takes place, but we get the chance to see it while playing with Lydia in the World War 1 Rift. The most well-known bridge of London is now a compelling and fully functional monument. 

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Contemporary London:

The ravens can be seen all around London, even in densely populated areas. They have always been associated with the city, and this is why Jacob names his gang after them. The Rooks pay tribute to London's adorable birds which stand out with their elegance and intelligence.

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Contemporary London: