The Artifacts That Hold The Earth Together

Monday, 12 January 2026

Some say they are a legend, others may believe it is all true about them. There are several myths concerning them, from all around the world; and through the ages, literature has several times referenced them and made use of their magical world. In any event, the artifacts that hold the Earth together can easily become fascinating pieces of narrative that most of the times (if not always) act as an axis or even a driving force in the progression of a plotline. For what it's worth, Shay Cormac in Assassin's Creed Rogue and Lara Croft in Shadow Of The Tomb Raider definitely have great stories to tell about their almost identical experiences with such magical objects, and especially what happens when they are removed from their sacred resting places.

Shay's story takes us back to 1755, when our hero is sent on a mission arranged by the Colonial Assassins, to locate and retrieve an artifact of great power and utmost importance from the depths of a temple in Lisbon. Before that, he was able to decipher a riddle of sorts, involving a Precursor box (another magical object) and a manuscript written in an unknown language (it is the Voynich Manuscript in fact, playing a vital role in the story), which were both used in an experiment carried out by Benjamin Franklin, and the result of which revealed to Shay the exact location of the artifact in question. Shay arrives in Lisbon on a joyful day, with the city celebrating the Feast of All Saints; and the temple, which is his destination, is aptly decorated with flowers and colorful flags.

Once inside the church, he starts looking for clues that will lead him to the exact location of the artifact. Somewhere around there, probably buried deep in the foundation of the historical building. Shay has fond memories of Lisbon, as he had confessed earlier to Liam, his fellow Assassin and childhood friend; he had been there before, quite possibly on a mission again, and he met some lovely girls who were preparing to become nuns. So this is not just another place for him; he is emotionally attached already. But since he is a professional after all, his focus now is strictly set on locating the artifact. With his eagle vision, he spots four symbols on the walls of the church, each one representing an element: fire, water, earth, wind. 

With parkour and acrobatics, he reaches them one by one, unlocking a key mechanisms each one with his hidden blade. Notably, the four elements, albeit very much real and existing, often obtain a magical quality in fiction, including video games. It is thanks to them that Earth and humanity can live and breathe, and their eternal presence, although it accompanies human existence since forever, always holds an amount of mystery and unpredictability. When all mechanisms are unlocked, an underground passage is revealed in the center of the church.

Shay follows the passage going down below the ground floor of the church, which leads to some kind of bridge that seems to be floating, forming itself little by little towards a pedestal where the artifact is sitting. Our hero stands in awe as he approaches the mythical object which looks like a spiked star, illuminated with strange bright symbols. Following the orders of his superior Assassins, he reaches out to take the artifact from its resting place.

Just then, the ground starts to shake and the walls around him begin to tremble and slowly collapse. It is obvious that removing the artifact from its pedestal was not a good idea after all. Somehow, doing so unleashed a destructive, unearthly power, a force that humans were unable to predict, let alone control. Shay is at a loss; all he knows is that he has to escape the collapsing church as quickly as possible.

Once on ground level, all he encounters is chaos and panic as the earthquake is in full swing. What follows is a mad run across the collapsing city, during which Shay has to find alternative paths every now and then as the streets are not always accessible. As he goes, people are running in panic, screaming and praying loudly; buildings are falling down, the ground breaks and collapses. The city, which was flourishing with festive joy just minutes before is now completely defenseless against one of the most destructive forces of nature.

After an agonizing race against time, he finally manages to reach the harbour where his ship and crew await. Once he is safe on the deck, he watches the destruction from a distance, realizing that he is partly responsible for the doom that befell that beautiful city and its innocent people. It is at that moment that he seriously questions the actions and decisions of his fellow Assassins, leading to his dramatic rift with them soon after and his subsequent accession in the Templar Order.


Shadow Of The Tomb Raider brings us to contemporary Cozumel, a Mexican village, where Lara arrives with her friend Jonah, following the leads of one of her father's maps. It is the Day of the Dead, so the whole place is decorated with flowers and candles, and there are festive activities all around; there is singing, a small bazaar here and there, and the cemetery, usually a place of grief, is now a joyful haven of remembrance, as the locals are communicating with their deceased loved ones in a ritual that aims at exorcising death.

But Lara is on a mission; as much as she loves the festivities, since they are also part of her own field of knowledge and research (being an archaeologist who is also interested in folk culture), she disguises herself as one of the locals so as to locate and follow the trail of Dr Dominguez, a fellow archaeologist and former associate of her father's, who is also looking for the same artifacts that she wants to find. Of course he does not want them for anything good - at least this is what Lara believes in the beginning; Trinity, the order of which he is the leader, seeks such artifacts around the world in order to gain more power and control humanity.

Lara's path to the artifact is not as straightforward as Shay's; she has to stealthily follow Dr Dominguez and his men for a while, then outrun them towards the location in question, which is a precipitous area just outside the village; and climb some rather unfriendly rocks above raging waters until she finally gets to a huge cave where she has to move several objects around so as to reach a series of otherwise inaccessible platforms. Eventually she gets to the top of the cave, where she discovers a dagger of incredible craftsmanship hidden under a riddle pedestal resembling a Mayan calendar. Lara solves the puzzle, revealing the dagger which is majestically sitting on a receptacle, in such a way that all the details of its design are fully visible.

On the wall above the pedestal, there is an ominous primordial mural depicting a series of catastrophes, which Lara understands that are connected to the dagger. It is definitely wise to just leave the valuable artifact there, but knowing that Trinity is close behind and that they are surely going to take the dagger for their own dark purposes, she has no other choice but to remove it from its resting place. As soon as she does so, there is a shaking, and parts of the rocks around her collapse. However she has the time to escape the cave, as the first catastrophe has not started yet; and once outside, she has to fight a group of angry Trinity soldiers before she comes face to face with Dr Dominguez himself. The mysterious archaeologist attacks her with the help of his soldiers before violently taking the dagger from her and just then a most destructive flood is set in motion.

Lara runs frantically across the village, which is now fully overtaken by the force of nature. As she goes, either jumping from roof to pole or swimming through flooded buses and stores, everything around her gets gradually swept by the hostile waters as streets become torrents, houses flood, people try in vain to save their lives and the only way to possibly survive seems to be to attempt to reach a higher ground. And that is what she does, eventually reaching a safe terrace, marginally making it alive but ever so devastated for involuntarily causing this tragedy. 

These parts of Shay's and Lara's stories are very similar, and not only as far as their progression is concerned. It is worth the while to watch the sequences side by side, so that we can see in real time how things unfold for both of them, in the following comparison video. On the left, we see Shay's part and on the right there is Lara's part. 

Although their initial intentions are different, since Shay is tasked with taking the Precursor artifact by order of the Assassins and Lara is looking for the Dagger of Chak Chel following her self-assigned mission, they both seek to hide the magical objects from the opposing forces, namely the Templars and Trinity respectively. Interestingly enough, however, there is a similar twist in both stories. In Shadow Of The Tomb Raider, Dr Dominguez secretly wants to protect his native city, the mythical Paititi, and thus use the dagger for this purpose; similarly in Rogue, the Templars wish to keep the Precursor artifacts protected, knowing what would follow the removal from their resting places. Even so, the motives of the "villains", so to speak, in both stories still remain somehow dark and foggy, and we can never be sure about the sincerity of their own intentions. It is notable however that in Shay's story we witness a rather rare instance in the Assassin's Creed saga where the "good guys" not only seem to be completely in the wrong (albeit this is due to ignorance and not to malice), but they also act with unusual hostility towards Shay, who dared question their creed. In both stories, the setting is pretty similar. Lisbon in Rogue, Cozumel in Shadow Of The Tomb Raider, places of Latino heritage and on very fateful occasions as well: the Feast of All Saints in Lisbon and the Day of the Dead in Cozumel, both create a magical, unworldly atmosphere; although this is more evident in Lara's story, because there we have the chance to spend more time in the festive grounds and even interact with the locals; while Shay's route is mainly solitary.
 
The most prominent common element however is the quality of the artifacts themselves. They are both found buried in practically inaccessible places, and they seem to be placed at neuralgic spots, as if they are literally connectors in some kind of circuit that holds parts of the Earth together. Just like the crucial pieces of a Jenga tower, which, if removed, cause the collapse of the whole installation, in a similar manner objects like the Precursor artifact in Rogue and the Dagger of Chak Chel in Shadow Of The Tomb Raider act like key items of a power that the human mind is unable to conceive. From a scientific point of view, we could assume that, in the case of the Mayan artifact, there could be some realistic explanation to back the legend up. The Mayans, like the Aztecs or the Egyptians, had developed a massive and impressive expertise. Their architectural achievements are miraculous, even with today's standards. It is very likely that they had come up with ways to control the unstable grounds of their earthquake-prone lands by constructing mechanisms and key elements that were able to somehow hold neuralgic connecting axes together. Of course this could never work fully, as nature is unpredictable; but it could act as an indicator or a regulator of an imminent disaster. The fictional Isu of the Assassin's Creed saga share elements of civilizations like the Mayans, so their own expertise is pretty similar as well. Humanity - even in the case where it is half-divine, like the Isu - will always seek ways to understand the complex mechanics of the Earth and all it involves; because as much as we want to believe that we know it well enough, it still retains and undoubtedly will always be full of unexplored and unexplained mysteries.